首先按照win下C++部署深度学习模型之clion配置pytorch+opencv教程记录 步骤配置。
LibTorch 部分
在测试LibTorch时会出现类似 c10.dll not found 的问题(Debug才有):
参考C++部署Pytorch(Libtorch)出现问题、错误汇总和
如何在windows10上使用cmake配置libtorch(vs2022版)
主要是MSVC需要这些 dll文件 。 可以如下修改CmakeList.txt让它找到:
cmake_minimum_required(VERSION 3.12)
project(opencv_test)
set(CMAKE_CXX_STANDARD 17)
#set(CMAKE_PREFIX_PATH C:/Libraries/libtorch-win-shared-with-deps-2.3.0+cu118/libtorch)
list(APPEND CMAKE_PREFIX_PATH C:/Libraries/libtorch-win-shared-with-deps-2.3.0+cu118/libtorch) # 这里指定的话不必将Torch的路径加入环境变量
#set(Torch_DIR "E:/libtorch/share/cmake/Torch")
#include_directories("E:/libtorch/include")
#include_directories("E:/libtorch/include/torch/csrc/api/include")
find_package(Torch REQUIRED)
message(STATUS "torch status: ${TORCH_FOUND}")
message(STATUS "torch library: ${TORCH_LIBRARIES}")
message(STATUS "TORCH_INSTALL_PREFIX: ${TORCH_INSTALL_PREFIX}")
add_executable(opencv_test main.cpp)
target_link_libraries(opencv_test ${TORCH_LIBRARIES})
if (MSVC)
file(GLOB TORCH_DLLS "${TORCH_INSTALL_PREFIX}/lib/*.dll")
add_custom_command(TARGET opencv_test
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${TORCH_DLLS}
$<TARGET_FILE_DIR:opencv_test>)
endif (MSVC)
if (CMAKE_VERSION VERSION_GREATER 3.12)
set_property(TARGET opencv_test PROPERTY CXX_STANDARD 17)
endif()
OpenCV 部分
clion编译OpenCV时,install的位置在这(更多参考):
不能用clion编译,还是会出现找不到 dll文件的问题!!!
参考如下链接用VS编译:
Windows 下使用 CMake + Visual Studio 2022 编译 OpenCV 4.8.1 及其扩展模块 (主要参考)
注: Opencv_world勾选后后面build可能会出问题,不知道怎么解决建议别勾。
之后记得把 D:\prj\opencv\opencv4\out\install\x64-Debug\x64\vc17\bin
添加到环境变量。
之后在camke时你可能又出现了问题:
CMake Warning at C:/Libraries/opencv-4.8.1/cmake-build-release/install/OpenCVConfig.cmake:190 (message):
Found OpenCV Windows Pack but it has no binaries compatible with your
configuration.
You should manually point CMake variable OpenCV_DIR to your build of OpenCV
library.
Call Stack (most recent call first):
CMakeLists.txt:8 (find_package)
CMake Error at CMakeLists.txt:8 (find_package):
Found package configuration file:
C:/Libraries/opencv-4.8.1/cmake-build-release/install/OpenCVConfig.cmake
but it set OpenCV_FOUND to FALSE so package "OpenCV" is considered to be
NOT FOUND.
这是因为OpenCV_DIR 应当精确到lib!!! 故意的还是不小心的???
set(OpenCV_DIR C:/Libraries/opencv-4.8.1/cmake-build-release/install/lib)
完整工程文件
CmakeList.txt
cmake_minimum_required(VERSION 3.12)
project(opencv_test)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_BUILD_TYPE "Release")
set(OpenCV_DIR C:/Libraries/opencv-4.8.1/build/install/lib) # 这里要精确到lib!
find_package(OpenCV REQUIRED)
include_directories(${OpenCV_INCLUDE_DIRS})
message(STATUS "OpenCV status:" ${OpenCV_FOUND})
message(STATUS "OpenCV Libs:" ${OpenCV_LIBS})
set(CMAKE_PREFIX_PATH C:/Libraries/libtorch-win-shared-with-deps-2.3.0+cu118/libtorch)
#set(Torch_DIR "E:/libtorch/share/cmake/Torch")
#include_directories("E:/libtorch/include")
#include_directories("E:/libtorch/include/torch/csrc/api/include")
find_package(Torch REQUIRED)
message(STATUS "torch status: ${TORCH_FOUND}")
message(STATUS "torch library: ${TORCH_LIBRARIES}")
message(STATUS "TORCH_INSTALL_PREFIX: ${TORCH_INSTALL_PREFIX}")
add_executable(opencv_test main.cpp)
target_link_libraries(opencv_test
${TORCH_LIBRARIES}
${OpenCV_LIBS}
)
if (MSVC)
file(GLOB TORCH_DLLS "${TORCH_INSTALL_PREFIX}/lib/*.dll")
file(GLOB OpenCV_DLLS "${OpenCV_DIR}/../bin/*.dll")
add_custom_command(TARGET opencv_test
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${TORCH_DLLS} ${OpenCV_DLLS}
$<TARGET_FILE_DIR:opencv_test>)
endif (MSVC)
main.cpp
#include <iostream>
#include <torch/script.h>
#include <torch/torch.h>
#include <opencv2/opencv.hpp>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
void test_libtorch_version() {
if (torch::cuda::cudnn_is_available())
{
std::cout << "cuDNN is available." << std::endl;
}
else
{
std::cout << "cuDNN is not available." << std::endl;
}
if (torch::cuda::is_available())
{
std::cout << "CUDA is available." << std::endl;
}
else
{
std::cout << "CUDA is not available." << std::endl;
}
std::cout << "Device count : " << torch::cuda::device_count() << std::endl;
}
int main(int, char**) {
torch::Tensor a = torch::rand({2, 3});
std::cout << a << std::endl;
test_libtorch_version();
torch::Tensor b = torch::randint(10, 20, { 3, 2 });
std::cout << b << std::endl;
std::string path = "C:\\Users\\THM\\Documents\\Projects\\test_openvins_py\\data\\coco_bike.jpg";
cv::Mat im = cv::imread(path);
cv::imshow("image", im);
cv::waitKey(0);
return 0;
}
还有问题! – 不能debug???
是的,上面只是编译了OpenCV的Release版本,想要debug你还得编译一遍debug版的!
怎么编呢?
你应该记得我们在编译时,将VS的编译模式改成了release模式,现在只需要调回debug模式,
然后再分别Build ALL_BUILD和INSTALL即可。
期间会遇到的编译问题是:
Debug build error: LNK1104: cannot open file ‘python311_d.lib’
不会有人还装了debug版的python吧?!
如果你也没有,可以参照论坛, 找到你python路径下的PATH_TO_PYTHON_DIST/include/pyconfig.h
, 修改:
pragma comment(lib,"pythonxx_d.lib")
to
pragma comment(lib,"pythonxx.lib")
and
# define Py_DEBUG
to
//# define Py_DEBUG
还是不行???
另外创建一个转为debug而设置的文件夹build_debug,从Cmake开始再重走一遍流程。
最后可将build_debug里的东西复制到之前的build文件夹内(重复文件直接跳过)。
当然不嫌麻烦的话不复制也行,可以在CMakeList.txt里根据CMAKE_BUILD_TYPE指定对应build内的lib。
Last
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