鸿蒙9+ 目前不支持鸿蒙系统电视,但是往后肯定是必须会支持的,所以直接学arkts就完事了,目前的api9+对焦点控制还是不够直接简洁,估计还在完善中,但是可以通过自定义component来实现一下
首先踩坑:

  1. Row官方说自身属性是可获焦的,但是单独使用是没法获焦的,所以必须在里面添加一个可获焦的子view,但是通常所有的子view都是由获焦和离焦状态的,所以不能所有的子view都加上focusable=true,这里可以通过@Consume来同步整个组件内部的焦点状态, 注意这个修饰符达到同步的前提是参数名一模一样!!!
@Component
export struct RowFocusable {

  compWidth: Length = '90vp'
  compHeight: Length = '28vp'
  compBorderRadius: Length = '14vp'
  alignItems: VerticalAlign = VerticalAlign.Center
  justifyContent: FlexAlign = FlexAlign.Center

  @Consume focusState: number

  @Builder doAddChild(){}
  @BuilderParam addChild: () => void = this.doAddChild;

  build() {
    Row() {
      //扯淡的玩意,容器布局的子节点没有获焦能力的话,容器布局就不会获焦,
      //但是子节点能获焦的话,那其他所有有焦点态的子节点也必须设置可获焦,那走焦的时候会在子节点之间走动,不合理,非常的不合理,
      //竟然没有父组件拦截焦点的方法
      Text('').focusable(true)
        .onFocus(()=>{
          this.focusState = ComponentsConstants.FOCUS_STATE_FOCUSED
        })
        .onBlur(()=>{
          this.focusState = ComponentsConstants.FOCUS_STATE_NORMAL
        }).width('0vp')
      this.addChild()
    }
    .width(this.compWidth).height(this.compHeight)
    .justifyContent(this.justifyContent)
    .alignItems(this.alignItems)
    .focusOnTouch(true)
    .borderWidth(2)
    .borderRadius(this.compBorderRadius)
    .borderStyle(BorderStyle.Solid)
    .onFocus(()=>{
    })
    .onBlur(()=>{
    })
    .stateStyles({
      focused: {
        .backgroundColor($r('app.color.transparent')
      },
      normal: {
        .backgroundColor($r('app.color.transparent')
      },
    })
  }
}

自定义component 后面直接设置基础属性,像上面这种只有一个@BuildParam方法的可以直接这样写,在大括号后面接上需要添加的子组件即可:

@Component
export struct ImageButton {
  btnWidth: Length = '90vp'
  btnHeight: Length = '28vp'
  imgWidth: Length = '15vp'
  imgHeight: Length = '15vp'
  tvCfg: TextFocusConfig | undefined = undefined
  imgCfg: ImageFocusConfig | undefined = undefined
  @Provide focusState: number = ComponentsConstants.FOCUS_STATE_NORMAL

  @Builder buildImage() {
    ImageFocusable({imgCfg: this.imgCfg}).width(this.imgWidth).height(this.imgHeight)
  }

  @Builder buildText() {
    TextFocusable({tvCfg: this.tvCfg})
  }

  build() {
    RowFocusable({ compWidth: this.btnWidth, compHeight: this.btnHeight }) {
      this.buildImage()
      this.buildText()
    }
  }
}

//自定义,统一设置占位图
@Component
export struct ImageFocusable {

  @Consume focusState: number
  imgCfg: ImageFocusConfig|undefined

  build() {
    Image(this.focusState==ComponentsConstants.FOCUS_STATE_FOCUSED ? this.imgCfg.imgResFocused : this.imgCfg.imgResNormal)
      .objectFit(ImageFit.Contain)
      .enabled(true)
      .alt($r('app.media.poster_placeholder'))
  }
}

//这里定义成config类,是为了方便组件层级太深时,更好的透传,比如上面ImageButton
export class ImageFocusConfig {
  imgResNormal: ResourceStr
  imgResFocused: ResourceStr

  constructor(imgResNormal,imgResFocused) {
    this.imgResNormal = imgResNormal
    this.imgResFocused = imgResFocused
  }
}

@Component
export struct TextFocusable {
  @Consume focusState: number

  tvCfg: TextFocusConfig | undefined

  build() {
    if (this.tvCfg != null) {
      Text(this.tvCfg!.text)
        .fontColor(this.focusState == ComponentsConstants.FOCUS_STATE_FOCUSED ? this.tvCfg!.focusColor : this.tvCfg.normalColor)
        .textAlign(this.tvCfg.textAlign)
        .maxLines(this.tvCfg.maxLine)
        .textOverflow({overflow: this.tvCfg.textOverFlow})
        .align(Alignment.Center)
        .width(this.tvCfg.width)
        .height(this.tvCfg.height)
        .fontSize(this.tvCfg.textSize)
    }
  }
}

export class TextFocusConfig {
  text: ResourceStr
  textSize: Length
  width: Length
  height: Length
  normalColor: ResourceColor
  focusColor: ResourceColor
  selectColor: ResourceColor
  textAlign: TextAlign
  maxLine: number
  textOverFlow: TextOverflow

  constructor()
  constructor(text?)
  constructor(text?, tvSize?)
  constructor(text?, tvSize?, width?, height?)
  constructor(text?, tvSize?, width?, height?, normalColor?, focusColor?, selectColor?)
  constructor(text?, tvSize?, width?, height?, normalColor?, focusColor?, selectColor?, textAlign?, maxLine?, textOverFlow?) {
    this.text = text ?? ''
    this.textSize = tvSize ?? '14vp'
    this.width = width ?? 'auto'
    this.height = height ?? 'auto'
    this.normalColor = normalColor ?? $r('app.color.white_70')
    this.focusColor = focusColor ?? $r('app.color.white_100')
    this.selectColor = selectColor ?? $r('app.color.tv_color_selected')
    this.textAlign = textAlign ?? TextAlign.Start
    this.maxLine = maxLine ?? 1
    this.textOverFlow = textOverFlow ?? TextOverflow.Ellipsis
  }

  setText(text): TextFocusConfig {
    this.text = text
    return this
  }

  setTextSize(size): TextFocusConfig {
    this.textSize = size
    return this
  }

  setWith(w): TextFocusConfig {
    this.width = w
    return this
  }

  setHeight(h): TextFocusConfig {
    this.height = h
    return this
  }
}

像自定义text这种组件,很多属性都没法直接设置,所以需要添加自己命名的属性,然后也没有焦点态的方法,所以只能通过@Consume focusState: number 来同步父子组件之间的焦点状态,另外封装成config的好处还是挺多的,自我挖掘吧

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