tasks.json

{
    // See https://go.microsoft.com/fwlink/?LinkId=733558
    // for the documentation about the tasks.json format
    "version": "2.0.0",
    "tasks": [
        {
            "label": "dog",
            "type": "shell",
            "command": "g++",
            "args": ["-g", "${file}", "-std=c++11", "-o", "${fileBasenameNoExtension}.out"]	//相当于 g++ -g main.cpp -std=c++11 -o main.out
        }
    ]
}

launch.json

{    // Use IntelliSense to learn about possible attributes.
    // Hover to view descriptions of existing attributes.
    // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
    "version": "0.2.0",
    "configurations": [
        {
            "name": "(gdb) Launch",
            "type": "cppdbg",
            "request": "launch",
            "program": "${workspaceFolder}/${fileBasenameNoExtension}.out",
            "args": [],
            "stopAtEntry": false,
            "cwd": "${workspaceFolder}",
            "environment": [],
            "externalConsole": false,	//如果不要窗口弹出,在ide中显示,就设置成 false
            "MIMode": "gdb",
            "preLaunchTask": "dog",   //表示预先生成一个中间文件,用于g++运行
            "setupCommands": [
                {
                    "description": "Enable pretty-printing for gdb",
                    "text": "-enable-pretty-printing",
                    "ignoreFailures": true
                }
            ]
        }
    ]
}

坐标的label要跟 右边的 "preLaunchTask"对应。

"program": "${workspaceFolder}/${fileBasenameNoExtension}.out",则是制定要运行或者调试的可执行文件

到此这篇关于浅谈vscode中task.json和launch.json的关系的文章就介绍到这了,更多相关vscode task.json和launch.json内容请搜索本站以前的文章或继续浏览下面的相关文章希望大家以后多多支持本站!

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