基于canvas的粒子组成文字动画特效
源码介绍
这是一款基于canvas的粒子组成文字动画特效。该特效在初始化时,动态生成粒子,并以动画的方式组成指定的文字。在生成文字之后,还可以用鼠标和文字进行交互。 该特效的基本HTML结构如下。 为页面添加基本样式。 然后通过下面的js代码来生成canvas粒子文字和交互动画。 该基于canvas的粒子组成文字动画特效的官方网址为:https://coidea.website/categories/challenges/animated-text-with-particles/简要教程
使用方法
HTML结构
<section id="ci-particles">
<canvas id="canvas"></canvas>
<h1 id="headline">jQuery之家</h1>
</section>
CSS样式
body {
background-color: #000000;
margin: 0;
overflow: hidden;
font-size: 0;
}
body section {
background: url(path/to/background.jpg) no-repeat center center fixed;
-webkit-background-size: cover;
-moz-background-size: cover;
-o-background-size: cover;
background-size: cover;
width: 100vw;
height: 100vh;
font-weight: 700;
}
body section canvas {
width: 100vw;
height: 100vh;
}
Javascript
var canvas = document.querySelector("#canvas"),
ctx = canvas.getContext("2d"),
link = document.createElement('link');
particles = [],
amount = 0,
mouse = { x: -9999, y: -9999 },
radius = 1,
colors = [
"rgba(252,248,254,0.85)",
"rgba(220,203,255,0.75)",
"rgba(154,112,124,0.85)",
"rgba(192,213,255,0.85)",
"rgba(244,223,254,0.75)"
],
headline = document.querySelector("#headline"),
ww = window.innerWidth,
wh = window.innerHeight;
function Particle(x, y) {
this.x = Math.random() * ww;
this.y = Math.random() * wh;
this.dest = { x: x, y: y };
this.r = Math.random() * 2 * Math.PI;
this.vx = (Math.random() - 0.5) * 25;
this.vy = (Math.random() - 0.5) * 25;
this.accX = 0;
this.accY = 0;
this.friction = Math.random() * 0.025 + 0.94;
this.color = colors[Math.floor(Math.random() * 2.75)];
}
Particle.prototype.render = function() {
this.accX = (this.dest.x - this.x) / 1000;
this.accY = (this.dest.y - this.y) / 1000;
this.vx += this.accX;
this.vy += this.accY;
this.vx *= this.friction;
this.vy *= this.friction;
this.x += this.vx;
this.y += this.vy;
ctx.fillStyle = this.color;
ctx.beginPath();
ctx.arc(this.x, this.y, this.r, Math.PI * 2, false);
ctx.fill();
var a = this.x - mouse.x;
var b = this.y - mouse.y;
var distance = Math.sqrt(a * a + b * b);
if (distance < (radius * 75)) {
this.accX = (this.x - mouse.x) / 100;
this.accY = (this.y - mouse.y) / 100;
this.vx += this.accX;
this.vy += this.accY;
}
}
function onMouseMove(e) {
mouse.x = e.clientX;
mouse.y = e.clientY;
}
function onTouchMove(e) {
if (e.touches.length > 0) {
mouse.x = e.touches[0].clientX;
mouse.y = e.touches[0].clientY;
}
}
function onTouchEnd(e) {
mouse.x = -9999;
mouse.y = -9999;
}
function initScene() {
ww = canvas.width = window.innerWidth;
wh = canvas.height = window.innerHeight;
ctx.clearRect(0, 0, canvas.width, canvas.height);
link.rel = 'stylesheet';
link.type = 'text/css';
link.href = 'https://fonts.googleapis.com/css?family=Abril+Fatface';
document.getElementsByTagName('head')[0].appendChild(link);
ctx.font = 'bold 26vw "Abril Fatface"';
ctx.textAlign = "center";
ctx.fillText(headline.innerHTML, ww / 2, wh / 1.6);
var data = ctx.getImageData(0, 0, ww, wh).data;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.globalCompositeOperation = "screen";
particles = [];
for (var i = 0; i < ww; i += Math.round(ww / 200)) {
for (var j = 0; j < wh; j += Math.round(ww / 200)) {
if (data[((i + j * ww) * 4) + 3] > 200) {
particles.push(new Particle(i, j));
}
}
}
amount = particles.length;
}
function render(a) {
requestAnimationFrame(render);
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (var i = 0; i < amount; i++) {
particles[i].render();
}
}
headline.addEventListener("keyup", initScene);
window.addEventListener("resize", initScene);
window.addEventListener("mousemove", onMouseMove);
window.addEventListener("touchmove", onTouchMove);
window.addEventListener("touchend", onTouchEnd);
initScene();
requestAnimationFrame(render);
本站资源均来自互联网,仅供研究学习,禁止违法使用和商用,产生法律纠纷本站概不负责!如果侵犯了您的权益请与我们联系!
转载请注明出处: 免费源码网-免费的源码资源网站 » 基于canvas的粒子组成文字动画特效
发表评论 取消回复