id:192 最贵的两本书
#include<iostream>
#include<string>
#include<iomanip>
//#include <bits/stdc++.h>
#define ll long long
#define pii pair<int, int>
#define pb push back
#define sedgcd
#define len(a,b)(a* b)/ ged(a, b)
#define all(a) a. beginO. a. end()
#define men(a, x)menset(a, x sizeof(a))
#define f(i,s,e)for(inti=s:i<=e; i++)
#define ff(i,s,e)for(intis;i>e;i-)
#define setbits(x)builtin_popcount(x)
#define zrobits(x)builtin_ctzll(x)
#define mad 1000000007
#define maxn(ll)(2e5 + 5000)
#define INF LONG LONG MAX
using namespace std;
class Book {
public:
string name;
string author;
double price;
string publisher;
Book(string n, string a, double p, string d) {
name = n;
author = a;
price = p;
publisher = d;
}
friend void find(Book* book, int n, int& max1index, int& max2index);//参数使用引用,实参会发生跟形参一样的变化
Book() :name(""), author(" "), price(0.0), publisher(" "){ }
friend istream& operator>>(istream& is, Book& book);
friend ostream& operator<<(ostream& os, const Book& book);
};
void find(Book* book, int n, int& max1index, int& max2index) { //函数类型为不返回就得用引用
if (n == 0)
return;
max1index = 0;
max2index = n>1?1:0;
if (n > 1 && book[1].price > book[0].price)
{
max1index = 1;
max2index = 0;
}
for (int i = 2; i < n; i++) {
if (book[i].price > book[max1index].price) {
max2index = max1index;
max1index = i;
}
else if (book[i].price > book[max2index].price) {
max2index = i;
}
}
}
istream& operator>>(istream& is,Book& book) {
string pricestr;
getline(is, book.name, ',');
getline(is, book.author, ',');
getline(is,pricestr, ',');
book.price = stod(pricestr);
getline(is, book.publisher);
return is;
}
ostream& operator<<(ostream& os, const Book& book) {
os << book.name << "\n";
os << book.author << "\n";
os << fixed << setprecision(2) << book.price << "\n";
os << book.publisher;
return os;
}
int main() {
int t;
cin >> t;
string name, author, address;
double price;
for(int i=0;i<t;i++) {
int n;
cin >> n;
Book* book = new Book[n];
for (int j = 0; j < n; j++) {
cin >> book[j];
}
int max1index, max2index;
find(book, n, max1index, max2index);
cout << book[max1index] << endl;
cout << endl;
cout << book[max2index] << endl;
delete[]book;
}
return 0;
}
id:128 加密模板
#include<iostream>
using namespace std;
template<class T>
T max(T a[], int n) {
T max = a[0];
for (int i = 1; i < n; i++) {
if (a[i] > max) {
max = a[i];
}
}
return max;
}
template<class T>
class Cryption
{
private:
T ptxt[100]; //明文
T ctxt[100]; //密文
T key; //密钥
int len; //长度
public:
Cryption(T ttk, T tt[], int n) //参数依次对应密钥、明文、长度
{
for (int i = 0; i < n; i++) {
ptxt[i] = tt[i];
}
key = ttk;
len = n;
}
void encrypt()//加密
{
T max1 = max(ptxt, len);
for (int i = 0; i < len; i++) {
ctxt[i] = max1 - ptxt[i] + key;
}
}
void print() //打印,无需改造
{
int i;
for (i = 0; i < len - 1; i++)
{
cout << ctxt[i] << " ";
}
cout << ctxt[i] << endl;
}
};
//支持三种类型的主函数
int main()
{
int i;
int length; //长度
int ik, itxt[100];
double dk, dtxt[100];
char ck, ctxt[100];
//整数加密
cin >> ik >> length;
for (i = 0; i < length; i++)
{
cin >> itxt[i];
}
Cryption<int> ic(ik, itxt, length);//显式实例化
ic.encrypt();
ic.print();
//浮点数加密
cin >> dk >> length;
for (i = 0; i < length; i++)
{
cin >> dtxt[i];
}
Cryption<double> dc(dk, dtxt, length);//显式实例化
dc.encrypt();
dc.print();
//字符加密
cin >> ck >> length;
for (i = 0; i < length; i++)
{
cin >> ctxt[i];
}
Cryption<char> cc(ck, ctxt, length);//显式实例化
cc.encrypt();
cc.print();
return 0;
}
id:127 加湿风扇
#include<iostream>
using namespace std;
class Appliance {//电器
protected:
int num;//编号
int pp;//功率
public:
Appliance(){}
Appliance(int n, int p) { num = n; pp = p; }
void display() {
cout << "编号" << num << "--功率" << pp << "W" << endl;
}
};
class Fan:virtual public Appliance {//风扇
protected:
int direction;//风向 0定向 1 旋转
int size;//风力
public:
Fan(int n, int p, int d, int s) :Appliance(n, p) { direction = d; size = s; }
void setsize(int s) {
size = s;
}
void setdirection(int d) {
direction = d;
}
};
class Humidifier :virtual public Appliance { //加湿器
protected:
float waternum;//水位实际值
float watermax;//水位最大值
public:
Humidifier(int n,int p,float wn,float wm):Appliance(n,p)
{
waternum = wn;
watermax = wm;
}
int alarm() {
if (waternum >= watermax * 0.5)
return 1;
else if (waternum <= watermax * 0.5 && waternum >= watermax * 0.1)
return 2;
else
return 3;
}
};
class HF :public Humidifier, public Fan {//加湿风扇
protected:
int gear;//档位
public:
HF(int n,int p,float wn, float wm, int direction, int size, int g) :Appliance(n,p),Humidifier(n,p,wn, wm), Fan(n,p,direction, size) {
gear = g;
}
void setgear(int n) {
gear = n;
if (n == 1) {
setdirection (0);
setsize (1);
}
else if (n == 2) {
setsize (2);
setdirection (1);
}
else if (n == 3) {
setdirection (1);
setsize (3);
}
}
void display() {
cout << "加湿风扇--档位" << gear << endl;
cout << "编号" << num << "--功率" << pp << "W" << endl;
if (direction == 0)
cout << "定向吹风";
else
cout << "旋转吹风";
cout << "--风力" << size << "级" << endl; ;
cout << "实际水容量" << waternum << "升--";
switch (alarm()) {
case 1: {
cout << "水量正常" << endl;
break;
}
case 2: {
cout << "水量偏低" << endl;
break;
}
case 3: {
cout << "水量不足" << endl;
break;
}
}
}
};
int main()
{
int t;
cin >> t;
while (t--) {
int num, pp, direction, size, gear,gear0;
float waternum, watermax;
cin >> num >> pp >> direction >> size >> waternum >> watermax>>gear;
cin >> gear0;
HF fh(num,pp,waternum,watermax,direction,size,gear);
fh.setgear(gear0);
fh.display();
}
}
id:128 计重转换
#include<iostream>
using namespace std;
class CN; //提前声明
class EN; //提前声明
// 抽象类
class Weight
{
protected:
char kind[20]; //计重类型
int gram; // 克
public:
Weight(const char tk[] = "no name", int tg = 0)
{
int h = sizeof(tk);
for (int i = 0; i < h; i++) {
kind[i] = tk[i];
}
gram = tg;
}
virtual void print(ostream& out) = 0; // 输出不同类型的计重信息 纯虚函数
};
// 中国计重
class CN : public Weight
{
private:
int jin, liang, qian;
public:
CN(int i, int j, int k, int l, const char a[]) :Weight(a, l) {
jin = i;
liang = j;
qian = k;
}
void Convert(int k) {
gram = k % 5;
jin = k / 500;
liang = k % 500 / 50;
qian = k % 50 / 5;
}
virtual void print(ostream& out) {
out << "中国计重:" << jin << "斤" << liang << "两" << qian << "钱" << gram << "克" << endl;
}
CN& operator=(EN& e1);
};
// 英国计重
class EN : public Weight
{
private:
int bang, angsi, dalan;
public:
EN(int i, int j, int k, int l,const char a[]) :Weight(a, l) {
bang = i;
angsi = j;
dalan = k;
}
void Convert(int k) {
gram = k % 2;
bang = k / 512;
angsi = k % 512 / 32;
dalan = k % 512 % 32 / 2;
}
int getGram() {
return gram + bang * 512 + angsi * 32 + dalan * 2;
}
virtual void print(ostream& out) {
out << "英国计重:" << bang << "磅" << angsi << "盎司" << dalan << "打兰" << gram << "克" << endl;
}
};
CN& CN::operator=(EN& e1) {
int all_gram;
all_gram = e1.getGram();
this->Convert(all_gram);
return *this;
}
ostream& operator<<(ostream& out, Weight& W1) {
W1.print(out);
return out;
}
// 以全局函数方式重载输出运算符,代码3-5行....自行编写
// 重载函数包含两个参数:ostream流对象、Weight类对象,参数可以是对象或对象引用
// 重载函数必须调用参数Weight对象的print方法
// 主函数
int main()
{
int tw;
// 创建一个中国计重类对象cn
// 构造参数对应斤、两、钱、克、类型,其中克和类型是对应基类属性gram和kind
CN cn(0, 0, 0, 0, "中国计重");
cin >> tw;
cn.Convert(tw); // 把输入的克数转成中国计重
cout << cn;
// 创建英国计重类对象en
// 构造参数对应磅、盎司、打兰、克、类型,其中克和类型是对应基类属性gram和kind
EN en(0, 0, 0, 0, "英国计重");
cin >> tw;
en.Convert(tw); // 把输入的克数转成英国计重
cout << en;
cn = en; // 把英国计重转成中国计重
cout << cn;
return 0;
}
id:187 集合运算(运算符重载)
#include<iostream>
using namespace std;
class CSet
{
public:
int* data;
int n;
public:
CSet operator+(CSet& s);
CSet operator-(CSet& s);
CSet operator*(CSet& s);
CSet();
CSet(int* p, int x);
void setdata(int* p, int x);
void display();
};
CSet::CSet(int* p, int x)
{
data = p; n = x;
}
CSet::CSet()
{
int x;
cin >> x;
n = x;
data = new int[n];
for (int i = 0; i < n; i++)
{
cin >> *(data + i);
}
}
void CSet::display()
{
if (n == 1) { cout << data[0]; }
else {
for (int i = 0; i < n - 1; i++)
{
cout << *(data + i) << " ";
}
cout << *(data + n-1);
}
}
CSet CSet::operator*(CSet& s)
{
int* p = new int[n + s.n];
int sum = 0;
for (int i = 0; i < n; i++)
{
for (int j = 0; j < s.n; j++)
{
if (s.data[j] == data[i])
{
p[sum] = data[i];
sum++;
break;
}
}
}
CSet m(p, sum);
return m;
}
CSet CSet::operator-(CSet& s)
{
int* p = new int[n + s.n]; int x = 0;
for (int i = 0; i < n; i++)
{
int sum = 0;
for (int j = 0; j < s.n; j++)
{
if (s.data[j] == data[i])
sum++;
}
if (sum == 0)//属于A而不属于B
{
p[x] = data[i];
x++;
}
}
CSet m(p, x);
return m;
}
CSet CSet::operator+(CSet& s)
{
int* p = new int[n + s.n];
int x = s.n + n;
for (int i = 0; i < n; i++)
{
*(p + i) = *(data + i);
}
for (int i = 0; i < s.n; i++)
{
*(p + n + i) = *(s.data + i);
}
for (int i = 0; i < x; i++)
for (int j = 0; j < x; j++)
{
if (i != j)
{
if (*(p + i) == *(p + j))
{
for (int k = j; k < x; k++)
{
*(p + k) = *(p + k + 1);
}
x--;
}
}
}
CSet m(p, x);
return m;
}
int main()
{
int a; cin >> a;
while(a--)
{
CSet A, B;
CSet m = A - B, n = B - A;
cout << "A:"; A.display(); cout << endl;
cout << "B:"; B.display(); cout << endl;
cout << "A+B:"; (A + B).display(); cout << endl;
cout << "A*B:"; (A * B).display(); cout << endl;
cout << "(A-B)+(B-A):"; (m + n).display();
if (a != 0) {
cout << endl; cout << endl;
}
}
return 0;
}
id:181 宠物的生长(虚函数和多态)
#include<iostream>
#include<iomanip>
using namespace std;
class CDate {
private:
int year;
int day;
int month;
public:
CDate(int y, int m, int d) {
year = y;
day = d;
month = m;
}
CDate() {}
int getsumofday() {
int sum = day;
int a[13] = { 0,31,28,31,30,31,30,31,31,30,31,30,31 };
if ((year % 100 != 0 && year % 4 == 0) || (year % 400 == 0))
a[2]++;
for (int i = 1; i < month; i++) {
sum += a[i];
}
int days = sum + year * 365;
for (int i = 1; i < year; i++) {
if ((year % 100 != 0 && year % 4 == 0) || (year % 400 == 0))
days += 1;
}
return days;
}
};
class Pet {
protected:
string name;//姓名
float length;//身长
float weight;//体重
CDate current;//开始记录时间
public:
Pet() {}
Pet(string n, float l, float w, int y, int m, int d) :current(y, m, d)
{
name = n;
length = l;
weight = w;
}
virtual void disply(CDate day) = 0;//输出目标日期时宠物的身长和体重
};
class Cat :public Pet {
public:
Cat() {}
Cat(string n, float l, float w, int y, int m, int d) :Pet(n, l, w, y, m, d) { }
virtual void disply(CDate day) {
int d1 = day.getsumofday();
int d2 = current.getsumofday();
if (d1 > d2) {
cout << "error" << endl;
}
else {
int d = d2 - d1;
length += d * 0.1;
weight += d * 0.2;
cout << name << "afer" << d << "days:" << "length=" << fixed << setprecision(2) << length << ",weight=" << weight << endl;
}
}
};
class Dog :public Pet {
public:
Dog() {}
Dog(string n, float l, float w, int y, int m, int d) :Pet(n, l, w, y, m, d) { }
virtual void disply(CDate day) {
int d1 = day.getsumofday();
int d2 = current.getsumofday();
if (d1 > d2) {
cout << "error" << endl;
}
else {
int d = d2 - d1;
length += d * 0.2;
weight += d * 0.1;
cout << name << "afer" << d << "days:" << "length=" << fixed << setprecision(2) << length << ",weight=" << weight << endl;
}
}
};
int main() {
int t;
cin >> t;
int y, m, d;
cin >> y >> m >> d;
CDate day(y, m, d);
while (t--) {
Pet* p = nullptr;
int type;
string n; float l, w;
cin >> type >> n >> l >> w >> y >> m >> d;
if (type == 1)
p = new Cat(n, l, w, y, m, d);
else
p = new Dog(n, l, w, y, m, d);
if (p)
p->disply(day);
delete p;
}
return 0;
}
id:300 OOP双人决斗(多重继承)
#include<iostream>
using namespace std;
class Node2D {
protected:
string location;
public:
Node2D(string l) : location(l) {}
};
class Body : virtual public Node2D {
protected:
int maxhealth;
int health;
int defense;
public:
Body(string l, int h, int d) : Node2D(l), maxhealth(h), health(h), defense(d) {}
};
class Weapon : virtual public Node2D {
protected:
string name1;
int damage;
public:
Weapon(string l, string n, int d) : Node2D(l), name1(n), damage(d) {}
};
class Player : public Body, public Weapon {
protected:
string name;
public:
Player(string l, int h, int d, string n, int dd, string nn)
: Node2D(l), Body(l, h, d), Weapon(l, n, dd), name(nn) {}
void decrease(Player& other) {
if (other.health > 0||health>0) {
int damageDealt = damage - other.defense;
damageDealt = damageDealt < 0 ? 0 : damageDealt;
other.health -= damageDealt;
cout << name << " deal " << damageDealt << " damage to " << other.name << endl;
if(other.health > 0 && health > 0)
cout << other.name << " still have " << other.health << " health\n"<< endl;
}
}
void attack(Player& other) {
while (health > 0 && other.health > 0) {
decrease(other);
if (other.health <= 0) {
cout << name << " defeated " <<other.name<< " by "<< name1 << " in "<< location <<endl;
break;
}
other.decrease(*this);
if (health <= 0) {
cout << other.name << " defeated " << name << " by " << other.name1 << " in " << location;
break;
}
}
}
};
int main() {
string place;
cin >> place;
string n1, n2, n3, n4;
int health1, health2, defense1, defense2, damage1, damage2;
cin >> n1 >> health1 >> defense1 >> n3 >> damage1;
cin >> n2 >> health2 >> defense2 >> n4 >> damage2;
Player p1(place, health1, defense1, n3, damage1, n1);
Player p2(place, health2, defense2, n4, damage2, n2);
p1.attack(p2);
return 0;
}
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